I took a small break from envrionment art and I'm in the process of making a character! The pic below shows a WIP sculpt made in Zbrush and Maya.
WIP on my latest environment, Water analysis center. 3 weeks in the project. Picture on top is the latest, while the others are mock ups and progress pics. Things left to do is tweaking of hologram shaders, material definition, effects and lightning. We have started game project in school so I will probably go back and fix these things after project is done.
I started a new environment to learn sculpt highpoly with zbrush. This small environment is done in 3 weeks time. The first 2 week was spend on planning, blocking out with primitives and highpoly sculpting.
Concept, photo manipulation
Block out in max